|Including voicepack modifications with your addon|
Follow this procedure to include modifications ATC speech engine of Microsoft Flight Simulator X and Lockheed Martin’s Prepar3D® simulation software with your own flight simulator addons.
Create the modifications in EditVoicepack and export them to vcpmod files. Alternatively export exiting modifications where available. Please refer to the EditVoicepack XL documentation for details on how to create or export modifications.
Zip the modifications and send them by e-mail to firstname.lastname@example.org. clearly indicating in the e-mail subject you are requesting EditVoicepack modifications for an addon product. In the e-mail, clearly state:
Include the signed files you get back with your addon in one of the following locations. Notice that you can choose to place the files directly in the listed location, or in a subfolder named "ATC Modifications":
|The modification will not be installed if it's located under the "Scenery" folder of the flight simulator directory. This folder is reserved for scenery included with the flight simulator and should not be used for addon scenery. Notice the scenery must have been added to the Scenery Library in the flight simulator before the modification can be installed.|
|The installer will automatically locate aircrafts installed into the standard flight simulator directory structure: "<flightsimulatorroot>\SimObjects\<objectsfolder>\<aircraftfolder>". It will also locate aircrafts in SimObject folders defined in the current users "fsx.cfg" or "Prepar3d.cfg" file, but it can not locate aircrafts only present in the "fsx.cfg" or "Prepar3D.cfg" of other users on the system.|
Ensure the EditVoicepack Installer is executed as part of your installation procedure. This can be done in several ways:
Integrate the EditVoicepack installer into your .NET based installer or configuration utility.
For details, see: VoicepackUpdater
Instruct the users to run an EditVoicepack installer.
This approach should only be used if your addon does not come with an installer.
The example installer supplied with the EditVoicepack Installer API can be redistributed for this purpose, or you can create your own based on the sample code included with the EditVoicepack API.